Линк към презентацията
Код
#include <stdio.h>
struct point_t {
float x;
float y;
};
typedef struct point_t my_point_t;
typedef struct point2_t {
// ...
} my_point2_t;
int are_in_line(struct point_t p1,
struct point_t p2,
struct point_t p3) {
// (n−b)(x−m)=(y−n)(m−a)
return (p2.y - p1.y) * (p3.x - p2.x) ==
(p3.y - p2.y) * (p2.x - p1.x);
}
int main() {
struct point_t p1 = {10, 12.3};
my_point_t p2; // = {1, 5};
p2.x = 10;
p2.y = 15;
my_point_t p3 = {10, 25};
printf("p1=(%f, %f)\n", p1.x, p1.y);
printf("%d\n", are_in_line(p1, p2, p3));
return 0;
}